The Last of Us: Part 2 - Hostile Territory - Checkpoint

I was responsible for most of the level modelling and set dressing.
Environment Art is always a team effort, I am proud to have been part of creating Hostile Territory.
Designer: Arnaldo Licea
Texture Artists: Jeremy Huxley, Alex Harrington, Katherine McGinley
Lighting: Steven Cummings
Additional Modeling: Jonathon Ruland
Everyone at Naughty Dog.